#ifndef main_H
#define main_H

	#include <fstream>
	#include <GL/glew.h>
	#include <GL/openglut.h>
	#include "ShaderManager.h"
	#include "glutcontroler.h"
	#include "Scene.h"

	extern Scene *scene;
	
	extern int Glut_w;
	extern int Glut_h;	

	void display();
	void init();
	void reshape(int width, int height);
	int main(int argc, char* argv[]);

#endif